He adds: "We like to say that if RuneScape can be described as the MMO that is enjoyable while watching television, Melvor is the idle game that you can enjoy when playing RuneScape. Melvor Idle uses RuneScape's fundamental gameplay mechanics and OSRS gold combines them into bite-sized episodes that are enjoyable even when time is tight, so RuneScape players will feel home in Melvor.But beyond that it is an extremely well-crafted idle game. Its preference for players to choose their own path through the game allows it to stand out from the glut of idle games that railroad players into simply increasing a number indefinitely."
The discussions continued to progress to the point that Melvor Idle was soon signed to Jagex Partners, the RuneScape publishing arm of the firm. Jagex offered Malcolm the development guidance and helped by reviving the brand as well as helping with the management of communities and localisation, taking the game that was created by one person into something available in 13 different languages (so as of).
The launch was earlier this month but even its Early Access version proved this formula is well-received by RPG gamers, having been downloaded over 600.000 times across Steam and the two major marketplaces for apps on mobile. This is far more than what Malcolm's expectations were when he first started out. Naturally, he wanted to ensure that his strategy would succeed but the game didn't have an "endgame to think about.
"Luckily the enthusiasm that was a source of inspiration those early months has stayed with me throughout the years of work, and being the only person to buy 2007 runescape gold work with Jagex direct on this is an amazing opportunity," he says. "I never imagined that I'd ever get the backing of the same studio which inspired me in first place.